Picture Labels in the Audio File Player
Posted: Thu Jan 31, 2019 12:26 pm
Hi. My name is Tiffany and I'm on this forum for the first time, so I'm sorry if this is posted in the wrong place. I've used Gospel Library ap on Android for several years and have seen some improvements. One thing that has always annoyed me is the "button 76" phrase. Let me explain.
I'm legally blind and am relatively functional with using the accessibility features package on my phone. When I swipe through a menu, my phone turns text to speech and reads the menu item text to me. I can select to listen to , for example, the first chapter of the Book of Ether by selecting to go into Gospel Library, then selecting Scriptures, then selecting The Book of Mormon, then selecting Ether, then selecting number 1. This brings up the text for the chapter. Then I can have my phone read text to speech for the content of the chapter, or I can get a better experience by accessibg and listening to the audio file (which I adore!) Selecting the audio recording involves finding the right button which does not seem to appear in any menu which might or not be an image of headphones. (This button does not have an accessible label and I don't even know if it shows up on any menu). Then, once I access the audio file, There's a pretty iconic player that comes up at the bottom of the screen which includes buttons to go to the previous chapter, reward a few seconds, play/pause, fast forward a few seconds, and skip to the next chapter. Below these 5 buttons is a slider and a percentage.
These 5 buttons do not have labels. My phone reads them as "button 5, button 20" etc. They're never the same numbers from one experience to the next session. They seem to be unlabelled and the compiler just gives them a name at random or depending on something unrelated to their function. It should not be diffult for the "headphones" button that brings up this player or the 5 buttons on the player to have labels attached to them. How easy is this to accomplish? It seems like they just need "Alternative text" attached to their code. Is this a change needed in android or in gospel library app for android?
The way I've used the app for the last several years is that the buttons are always in the same place on my screen and also always in the same order. But now I'm trying to help someone else learn how to do it the way I do it, and he can't see as much and is not as intuitive or tech-inclined.
Any thoughts? Is this on the list of improvements I can hope for yet?
Thanks
Tiffany
I'm legally blind and am relatively functional with using the accessibility features package on my phone. When I swipe through a menu, my phone turns text to speech and reads the menu item text to me. I can select to listen to , for example, the first chapter of the Book of Ether by selecting to go into Gospel Library, then selecting Scriptures, then selecting The Book of Mormon, then selecting Ether, then selecting number 1. This brings up the text for the chapter. Then I can have my phone read text to speech for the content of the chapter, or I can get a better experience by accessibg and listening to the audio file (which I adore!) Selecting the audio recording involves finding the right button which does not seem to appear in any menu which might or not be an image of headphones. (This button does not have an accessible label and I don't even know if it shows up on any menu). Then, once I access the audio file, There's a pretty iconic player that comes up at the bottom of the screen which includes buttons to go to the previous chapter, reward a few seconds, play/pause, fast forward a few seconds, and skip to the next chapter. Below these 5 buttons is a slider and a percentage.
These 5 buttons do not have labels. My phone reads them as "button 5, button 20" etc. They're never the same numbers from one experience to the next session. They seem to be unlabelled and the compiler just gives them a name at random or depending on something unrelated to their function. It should not be diffult for the "headphones" button that brings up this player or the 5 buttons on the player to have labels attached to them. How easy is this to accomplish? It seems like they just need "Alternative text" attached to their code. Is this a change needed in android or in gospel library app for android?
The way I've used the app for the last several years is that the buttons are always in the same place on my screen and also always in the same order. But now I'm trying to help someone else learn how to do it the way I do it, and he can't see as much and is not as intuitive or tech-inclined.
Any thoughts? Is this on the list of improvements I can hope for yet?
Thanks
Tiffany