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LDSTech Developers Conference This Thursday (April 1) Print E-mail
Monday, 05 April 2010

The first day of the inaugural LDSTech Developers Conference is this coming Thursday (April 1). Please keep the following items in mind:

  • The venue for the first day of the conference (April 1) has been changed to a stake center in downtown Salt Lake City, located at 135 A Street. This location is within walking distance of Temple Square. Some parking is available and there is also limited free street parking. You may park downtown, but please keep in mind that underground parking at the conference center is $10. You may also pay to park at the Joseph Smith Memorial Building. UTA TRAX lines are also available, see the Ride UTA site for route information.

  • The keynotes on Thursday (April 1) will be delivered in the building’s Chapel, plan to dress accordingly. Dress code on Friday (April 2) is business casual (collared shirts and slacks).

  • A courtesy shuttle has been made available for transportation on Friday (April 2) only. See the table below for departure times.
Transportation to the LDSTech Developers Conference
Friday, April 2
Departing from the Conference Center

Catch the shuttle on the west side of the Conference Center on West Temple (60 West North Temple)
Departing from the Sandy TRAX Station

Catch the shuttle at the Sandy TRAX Station (9800 South 115 East)
7:00 a.m. 7:30 a.m.
9:00 a.m. 9:30 a.m.
11:00 a.m. 11:30 a.m.
Transportation from the LDSTech Developers Conference
Friday, April 2
Departing from the Riverton Office Building

The shuttle will drop off at both the Sandy TRAX Station and the Conference Center. Please tell the driver if you need to stop at the Sandy TRAX Station
2:00 p.m.
3:30 p.m.
5:30 p.m.

 

If you have any special considerations or you have registered and can no longer attend please send an e-mail to This e-mail address is being protected from spambots. You need JavaScript enabled to view it .

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The LDSTech Developers Conference is Quickly Approaching Print E-mail
Tuesday, 23 March 2010

The 2010 LDSTech Developers Conference is quickly approaching. We are excited to engage with you on projects that, without your help, cannot be completed.

What projects will you be able to begin work on? There are over 20 projects that you can help with. If you’ve been frustrated with the lack of flexibility in scheduling recreation facilities, you can be part of the solution. If you’ve been wondering how you can access your local unit directory from your mobile device, you’ll be able to work on that too. And if you’ve been wondering why you can’t download more Church media for use in the meetinghouse libraries, you can contribute to a project addressing this specific problem.

Please join us. Learn more and register for the LDSTech Developers Conference.

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Multilingual Web Sites That Work Print E-mail
Written by Tyler Dalton   
Thursday, 18 March 2010

Is it really possible to create a usable multilingual Web site that works across a broad set of languages? This has been a great challenge for the Church as we try to ensure that Web content can reach the worldwide Church and not just a subset of those who can read English.

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Come to the LDSTech Developers Conference Print E-mail
Friday, 12 March 2010

For three years many individuals have been coming to LDSTech looking for a way to put their technical talents to work. They have put forward innovative ideas, discussed methods and solutions on the LDSTech forums, and worked as volunteers on Church-sponsored projects.

This has been an adventure for you, as well as for us. We have been humbled by your willingness to help in whatever way you can. We have been awed by your talent in the community.

As the community has grown, it has become apparent that you need better tools and processes to make the best use of your time. We now have more of these tools and will soon be making them available to you. The main purpose of the LDSTech Developers Conference is to train you how to develop on Church-sponsored projects with these new tools. We’ll share our vision, show you the environment, and help you get started.

If you are interested in becoming part of this unique community, consider attending the LDSTech Developers Conference.

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Using Video Conferencing to Help Move the Church Forward Print E-mail
Written by Shanna Gerrard   
Thursday, 11 March 2010

The Church is often an early adopter of technologies such as video conferencing that enable the Church to fulfill its mission. Church leadership has been using video conferencing since the mid-1990s. The demand for this technology continues to grow and expand.

The first video conferences for the Church were held on rented systems. The success of these meetings led to the installation of systems at headquarters and in various area offices around the world. Church leaders in Salt Lake City work directly with Area Presidents around the world through video conferencing. Other tasks which previously required expensive travel have been replaced by video conference meetings. For example, interviews with potential mission presidents around the world can be conducted via video conferencing.

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Try the New Webcast Software Print E-mail
Written by Jacob Stark   
Thursday, 04 March 2010

The Church of Jesus Christ of Latter-day Saints now offers a software-only option for sending webcasts.

Download now (for Microsoft Windows XP, Vista or 7)

System Requirements:

  • Dual 2 GHz or higher processor
  • 256 MB of RAM or higher
  • Video capture device
  • Microphone
  • Connecting cables (as needed)
  • Broadband internet access

NOTE: You must have an LDS Account to download the Webcast Software.

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LDSTech Forum Will Soon Be Using LDS Account Print E-mail
Written by Cassie McDaniel   
Friday, 26 February 2010

LDS Account provides you with a single user name and password to interact with online LDS Church resources. LDS Account will become the primary authentication method for most Church sites and applications.

The LDSTech forums will be switching to LDS Account in the near future. To help prepare for this migration, we need you to visit the LDSTech Forum Account Migration page to move your forum account to LDS Account. You will have 4 weeks to make this migration.

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Exploratory Testing: A Lost Art? Print E-mail
Written by David Kosorok   
Friday, 19 February 2010

When I was a kid, I would use a hammer to set my tent stakes or to pound nails into two-by-fours to build tree forts. I thought I could use the hammer for anything. If I hit a board hard enough, it would break, and I wouldn’t need to use the saw. If I hit the plywood just right, I could punch a hole through the board without using the drill.

Obviously, using one tool to do it all may get quick results, but it won’t look pretty. Many in the testing industry use a similar single-tool approach, attempting to solve every problem using automated testing. No time? Slap some automation on your software and ship it out the door. No money? Cut down on testers and have an automation engineer do it all.

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Managing Technology Choices Print E-mail
Written by Peter Whiting   
Friday, 12 February 2010

Most technical problems have no shortage of technology solutions. Sometimes there is a clear winner, but it has been my experience that more often, multiple good choices are available. Some of the choices have specific attributes that are favorable, but rarely is one choice a clear winner.

Sometimes team members may have opposing objectives. For example, part of the team may define its success as quickly delivering a solution. Another part of the team may define its success as efficiently operating what was delivered. A solution that favors quick implementation may present a challenge for efficient operations.

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The TDD Experience Print E-mail
Written by Dax Haslam   
Friday, 05 February 2010

Test Driven Development (TDD) is a development process based on very short testing and coding iterations where the test code for a block of functionality always precedes any actual implementation. A test should be written to fail before coding any sort of implementation; this follows the Red-Green-Refactor idea. I have been exposed to TDD in the past year or so and actually practiced it a little without knowing it while working on college projects.

The development team I belong to consists of Christian Hargraves (a strong proponent of TDD) and me. As a team we’ve been trying to do TDD and pair programming at least a couple of times a week. Our pattern is for one developer to write the unit test and create any classes or methods required to simply make the code compile and the test fail. At this point, the other developer takes the helm and does the bare minimum to make the test pass. He then writes the next failing test. The result is that the simplest solution is implemented first. This cycle continues until both developers are confident that the functionality will meet all the requirements and that the tests are all passing. This method of development is often referred to as ping pong programming.

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